import GCanvas from './env/canvas'
import GImage from './env/image'

import GWebGLRenderingContext from './context-webgl/RenderingContext'
import GContext2D from './context-2d/RenderingContext'

import GBridgeWeex from './bridge/bridge-weex'

export let Image = GImage

export let WeexBridge = GBridgeWeex

export function enable(el, { bridge, debug, disableAutoSwap, disableComboCommands } = {}) {
    const GBridge = (GImage.GBridge = GCanvas.GBridge = GWebGLRenderingContext.GBridge = GContext2D.GBridge = bridge)

    GBridge.callEnable(el.ref, [
        0, // renderMode: 0--RENDERMODE_WHEN_DIRTY, 1--RENDERMODE_CONTINUOUSLY
        -1, // hybridLayerType:  0--LAYER_TYPE_NONE 1--LAYER_TYPE_SOFTWARE 2--LAYER_TYPE_HARDWARE
        false, // supportScroll
        false, // newCanvasMode
        1, // compatible
        'white', // clearColor
        false, // sameLevel: newCanvasMode = true && true => GCanvasView and Webview is same level
    ])

    if (debug === true) {
        GBridge.callEnableDebug()
    }
    if (disableComboCommands) {
        GBridge.callEnableDisableCombo()
    }

    var canvas = new GCanvas(el.ref, { disableAutoSwap })
    canvas.width = el.style.width
    canvas.height = el.style.height

    return canvas
}
